Educational

Twonster

Twonster®

Twonsters are plush characters in the shape of friendly monsters that share different emotions. Each character is equipped with two individual emotions for children to express as they switch between the interchangeable faces that are sewed onto the Twonster. Each Twonster is made from soft, pillowlike material that makes them ideal for cuddling. There are 9 different Twonsters in two different sizes for kids and caregivers to choose from, each with its own colorful appearance and personality. 

Edwin the Duck

Edwin the Duck

Edwin is more than a rubber duck; Edwin is a smart duck. Just like classic rubber ducks, Edwin is bright yellow, he floats, he is waterproof, and kids love him. However, Edwin can also interact with smart devices, read stories, sing lullabies, turn into a nightlight, and play a child’s favorite music. Edwin is equipped with a waterproof speaker inside, colorful LED light, and his very own charging nest, meaning that you will never need to buy batteries.  

Emotiblocks

Emotiblocks

Miniland Educational’s Emotiblocks are colorful blocks that assemble into different characters that can represent 6 different emotions. With the different hair, face, and body pieces that come together to form the complete figure, there are over 100 different character combinations that can be made. Emotiblocks come with a guide as well as activity cards to prompt playtime when needed. 

Relish the Moment

Relish the Moment

Relish the Moment is a game full of games. Inside the relish bottle includes a deck of cards with pass cards, action cards, and question cards. The point of this group card game is to be the one with the most pass cards by the time the deck runs out. Win an action card game and receive a pass card. The action cards include 13 common childhood games that will get kids interacting with one another such as 20 questions and a rhyming challenge. 

Catch Up

Catch Up Game

Catch Up is a card game that revolves around getting to know one another. Played by a minimum of two players, the point of the game is simply to roll the die and get through the entire deck of cards, while answering the question prompts along the way. The die dictates which questions get asked with the options of easy, hard, all, or choose. 

Bowls

The Multiples Tableware Sets

The Multiples are a series of dishes that promote numeracy—the ability to understand and work with numbers—through exposure and social learning. Each plate, bowl or cup includes a selection from a diverse cast of animal characters as well as number sets. The sets are separated into three levels: early years, middle years and later years. This tiered system allows children to be exposed to new sets of numbers as they advance with age and progress their skills. When combined, all of the pieces cover multiplication tables from 1 to 12.

Memory Vocabulary

Memory Cab is a customizable, interactive flashcard application available for mobile devices.  Providing an interactive way to learn, Memory Cab allows users of all ages to study flashcards with a matching game followed by a review with either a spelling or multiple choice test. While Memory Cab comes with 7 preset flashcard sets, by simply taking a photo with the IPad or IPhone’s camera, naming the item, and uploading it to the app, you can have a new custom set in no time.

Busy Hands

Fiddle Focus™ for Busy Hands

Fiddle Focus™ for Busy Hands is a fidget toy that utilizes a variety of fabrics to provide sensory stimulation through a diversity of touch and textures. It is small enough to be carried and used when the child is seeking out sensory stimulation, or feels overwhelmed and needs to keep hands busy and focused. It can also be used as a comfort or transitional object for children in new or changing activities at home and school. 

Busy Hands

Fiddle Focus™ for Busy Fingers

Ideal for promoting focus and attention, Fiddle Focus™ for Busy Fingers helps kids with self-regulation. Fiddle Focus™ for Busy Fingers is a fidget toy that utilizes a variety of fabrics to provide tactile discrimination and sensory stimulation. It can be used when the child feels overwhelmed and needs to keep hands busy, or is seeking out sensory stimulation. It can also be a positive tool for children to use for transitions between activities, home and school. 

Maya Makes a Friend

Maya Makes a Friend

“Maya Makes a Friend” is an illustrated book where a young girl has an afternoon at the park learning lessons of friendship, inclusion, and accepting others who are different than herself. This book teaches kids of all abilities about others and provides a platform for conversation with caregivers about being kind and respectful to everyone. “Maya Makes a Friend” stems from a collection of books that written specifically about disabilities that can be personalized for each individual.

Pages