Welcome to the AblePlay Website ("AblePlay Site"). Please review the following rules that govern your use of the Lekotek Site (the "Agreement").
BY ACCESSING THE ABLE PLAY RATING SYSTEM ON THE ABLEPLAY SITE, YOU ARE INDICATING YOUR AGREEMENT TO BE BOUND BY THE TERMS AND CONDITIONS AS SUCH TERMS
MAY BE MODIFIED FROM TIME TO TIME.
Approx. Price: 21.00-40.00 Box Age Range: 0+ yr # of Pieces: 1 Washability: Surface Wipe Storability: Bulky Directions: Simple Play Locations: Indoor Adjustability: Several Adjustable Features Levels of Play: Five or More Levels Batteries: Yes – Included
Durable
High Contrasting Colors
Visually Stimulating
Wide Age Range
Open-ended
Connects/Assembles Securely
Different Shapes and/or Colors
One-Piece Unit
Lighted Buttons
Simple
Game Variations/Many Levels of Play
Upright Position for Play
Auditorily Stimulating
Tactilely Stimulating
Developmental processes promoted
Memory and Recall
Cause and Effect
Action Concepts e.g. In/Out, Push/Pull, On/Off, Go/Stop
Hands on approach to learning encourages the use of fine and gross motor skills
One of the modes of play (the three modes are Motion, Music and Keys) can be set to play an entire song giving sustained action to the toy and allowing children to work at starting the music and having time to refocus and enjoy what they have activated.
This toy can be used in different positions such lying on back or sitting upright for play. This helps caregivers find an optimal position for play.
The toy has large buttons and manipulatives for easy pressing and grasping that provide instant success.
The flashing lights, music and movement capture and hold children’s attention.
This toy may be successful for children who do not have refined movements.
Skills
Motor planning skills are developed as children cognitively process how they need to move their body to activate the flashing lights and music.
Children enhance eye-hand coordination as they reach out and press individual buttons and manipulate the attached toys.
Hand grasp is encouraged as children hold the attached spinning toys.
Children increase muscle coordination and strength in their fingers and hands by playing with the different attached manipulatives.
Reaching up and out, extending arms to play helps develop core muscles.
This toy gives purpose and interest in sitting and helps strengthen core muscles.
Batting and grabbing at toys encourages children to use their hands in a purposeful manner.
Finger isolation can be encouraged by pressing the buttons with single digits. However, the buttons are oversized and can easily be pressed with a whole open or closed hand.
Adaptation Ideas
Place non-skid material (e.g. non-skid shelf liner) under toy to hold in place. A layer of non-skid material can also be used as a mat under the child to prevent him from sliding away from the toy. Supervision is required.
Remove the legs and kick pad for play on a wheelchair tray or table.
The flashing lights, music and movement capture and hold children’s attention.
Several modes of play encourage children to press buttons or kick the kick pad to activate lights and music. This helps them learn that they can control their play environment.
This play gym can be positioned in five different ways. This enables a wider age range of children to play and it can grow with an individual child as he develops.
Open ended nature of this toy helps children feel free to explore without the constraints of right and wrong.
The toy provides a large target area for children of varying abilities to play successfully.
Skills
Cause and effect relationships are learned and strengthened as children play with this 5-in-1 Adjustable Gym. Playing with it provides instant gratification and encourages continual play and learning. Children can progress through the stages of cause and effect learning beginning by pressing a button or kicking the kick pad accidentally and making the music turn on; then turning the music on with intent by pushing a button. (Note: All four buttons play all the songs, so children are not able to advance to the next step of cause and effect learning by pressing a desired button for a desired response).
Shape and color recognition and identification can be encouraged using the lighted triangle, square, star and circle buttons.
Problem solving skills develop as children learn how to continue the music if it has turned off.
Visual and auditory attention are both enhanced through the music and flashing lights.
Play Ideas
Have the child follow your directions such as, “Press the blue star.” This works on receptive language skills and following directions.
Point to a color or shape and ask the child to verbally, or through sign language, identify it.
The flashing lights, music and movement capture and hold children’s attention.
Expressive and receptive language are not needed to be successful in play
This play gym can be positioned in five different ways. This enables a wider age range of children to play and it can grow with an individual child as he develops. This also helps children become comfortable with its familiarity.
The small mirror located centrally in the toy encourages social play and facial awareness.
Children learn through repetition. This toy encourages repetitive play.
On off switch and mode switch encourage children to control their environment and communicate their desire for play.
Skills
Auditory attention is encouraged through the music, strengthening listening skills.
Language can be enhanced during manipulative play and when listening to the rhythm of the music and singing along with the songs.
Cause and effect relationships are learned and strengthened as children play with this 5-in-1 Adjustable Gym. Playing with it provides instant gratification and encourages continual play and learning. Children can progress through the stages of cause and effect learning beginning by pressing a button or kicking the kick pad accidentally and making the music turn on; then turning the music on with intent by pushing a button. (Note: All four buttons play all the songs, so children are not able to advance to the next step of cause and effect learning by pressing a desired button for a desired response).
Action concepts such as turn the music on or off, push a button, spin the roller, or watch the lights flash can all be exemplified. Label these actions for the child.
Play Ideas
Have the child follow your directions such as, “Press the blue star.” This works on receptive language skills and following directions.
Point to a color or shape and ask the child to verbally, or through sign language, identify it.