Calming Clipper Haircutting Kit for Sensory Sensitivity can be a solution for kids who struggle with the sensory stimulation of getting a haircut. The 10 piece kit includes the patented and easy to grip scissors, 7 different comb attachments for different lengths, a comb organizer, and a barber cape to keep the hair off of the child. The Calming Clipper comes in right-handed and left-handed models. To best cut hair, the Calming Clipper has an upper blade to cut, with the lower blade serrated to grip the hair.
The Jump-N-Count Interactive Mini Bouncer Trampoline 36” is a square trampoline fit for indoor use, with a padded handle for added comfort as children jump. The spring free design uses stretch bands to avoid pinching kids’ fingers and toes, and the stretch bands are covered for additional safety. When turned on, this Jump-N-Count Mini Bouncer Trampoline will count along with the jumps up to 10, congratulate the child, and start again! For every set of 10 jumps completed, a light will illuminate, allowing the child to keep track of how many jumps were completed.
How long can you keep the ball going? Rolling 4 Fun promotes problem solving as kids guide the small ball along the tracks. There are four different routes to expand play and create challenges for kids to advance engagement with the toy. Rolling 4 Fun encourages fine motor skills, speech and language along with cognitive development with the variety of ways to play.
This set of blocks is themed with circus animals and full of balancing and building potential. The Jumbo Circus set comes with 4 balancing planks along with 4 large, 8 medium and 16 small elephant blocks. The blocks can be stacked, rolled, connected, and rocked for endless creativity and construction opportunities. The elephant blocks come in 4 vibrant colors and have illustrations and textures on them for visual and tactile appeal. Each kit comes with an activity guide for extended play ideas.
Don’t let the cookies crumble! Cookie Festival is a construction game all about balance. Kids can balance the four different colored cookiemen in red, white, yellow and green on top of the rocking Banana Base for a game of stacking. The cookiemen have arms and legs that fit together like a 3D puzzle, providing a variety of stacking options with or without the Banana Base to inspire creativity. The included user guide provides play suggestions as well as additional information about the product related to child development.
Twonsters are plush characters in the shape of friendly monsters that share different emotions. Each character is equipped with two individual emotions for children to express as they switch between the interchangeable faces that are sewed onto the Twonster. Each Twonster is made from soft, pillowlike material that makes them ideal for cuddling. There are 9 different Twonsters in two different sizes for kids and caregivers to choose from, each with its own colorful appearance and personality.
In the age of toys with many pieces, Toy Tamer Bags are the self-proclaimed cure for the black holes of toy boxes. Whether for at home storage or for taking toys on the go, the Toy Tamer Bag is designed to keep toys organized and easy to find. The bag boasts features such as transparent sides, I.D. holder, collapsible design, and handles for carrying or hanging. The zippered bag is designed to be easy to clean and as friendly to kids as it is to adults. The bags come in 3 sizes and 4 colors.
Edwin is more than a rubber duck; Edwin is a smart duck. Just like classic rubber ducks, Edwin is bright yellow, he floats, he is waterproof, and kids love him. However, Edwin can also interact with smart devices, read stories, sing lullabies, turn into a nightlight, and play a child’s favorite music. Edwin is equipped with a waterproof speaker inside, colorful LED light, and his very own charging nest, meaning that you will never need to buy batteries.
Relish the Moment is a game full of games. Inside the relish bottle includes a deck of cards with pass cards, action cards, and question cards. The point of this group card game is to be the one with the most pass cards by the time the deck runs out. Win an action card game and receive a pass card. The action cards include 13 common childhood games that will get kids interacting with one another such as 20 questions and a rhyming challenge.
Catch Up is a card game that revolves around getting to know one another. Played by a minimum of two players, the point of the game is simply to roll the die and get through the entire deck of cards, while answering the question prompts along the way. The die dictates which questions get asked with the options of easy, hard, all, or choose.