Weplay’s Rock “N” Fish is comprised of durable plastic fishing poles with heavy duty string and oversized molded plastic anchors to hook three sets of molded plastic sea creature pairs: blue fish, red crab, and yellow starfish. Each of the sea creatures are punctured with multiple holes, one of which is intended for hooking with the anchor. All are mounted on curved bases which activates a rocking motion when players attempt to hook the creatures. Two individual and one paired set of fishing poles are included for two-handed or partner play.
Games & Puzzles
The We Block series is composed of three distinct sets of large, brightly colored, interlocking panels (blocks) with distinct characteristics. 1. The Tactile Cube set is composed of two blocks of three types of panels: raised dot-patterned, raised grid-patterned, and raised concentric-circle patterned. 2. The Reflector Cube set is distinguished by six blocks of shatter-proof reflective surfaces such as concave, convex, funhouse effect, etc. 3.
Tricky Fish is a Frisbee-sized, circular fish-shaped ball maze. Like a fish swimming through water, players tilt the Fish back and forth and side-to- side to move a small ball through the shallow-grooved maze from the start to end point. The Fish maze includes an optional clear plastic cover to encase the ball as it moves through the maze. Also included is a larger ping pong-sized ball that fits in the Fish eye, and can be used in the maze (without the cover).
Tricky Tree is 3-Dimensional puzzle comprised of a sturdy green plastic tree base and “trunk” with “branches” sticking out of it at various intervals and directions on which players thread and stack six lightweight, orange and yellow plastic discs. For added visual interest and developmental skill growth, each disc has a facial expression on one side, and the flip side contains embossed basic shapes. A multitude of game options challenge and enhance a child’s development across multiple domains.
The Q-Ball Extreme is comprised of two, lightweight, bright yellow tennis ball-sized rubber balls imprinted with black numbers on the Balls’ 10 flattened dimples. The Balls’ flattened dimples provide a mild, erratic bounce to when struck on a surface. As such, the primary purpose of the Q-Ball Extreme is develop a player’s hand-eye coordination and reaction time.
A bright, colorful and whimsical memory game with pieces constructed of sustainable wood. Players’ baby frogs take turns hopping around the pond on lily pads by identifying and remembering the removable adult froggy eyes that are blank underneath. If the eye that is turned over has a baby frog on it, the player is then “frozen” in place on his / her lily pad until the next round of play. The game lends itself to a variety of modifications for all levels of play.
No more using the tub edge as a play stage for toddler’s bath toys! Tubby Table is designed as a versatile bathtub activity “hub” for toddlers. The tabletop base grips to the tub bottom with large suction cups; two additional table leaves are provided to snap onto the top of the base table piece. The sturdy table provides a large surface which include three distinct areas for play:
1. perforated for pouring water through and colored shape cups to fill with water and place in tabletop cut outs
2. building pegs to attached water wheel (provided) or own building blocks
Infinite Loop is a one player game that challenges his / her reaction time while developing dexterity and reflexes. The Infinite Loop is composed of one blue and one yellow plastic track unified as one, and stacked on top of one another. The lower track has smooth ergonomic grips for each hand to hold and for a player to open and close the top track in which a pale orange plastic ball rolls end to end; the trick is close the track before the ball gets to the open end and then repeat! Two balls are provided for different resistance levels (dimpled and smooth).
Ghost Blitz is a fast moving shape and color recognition card game. The game is comprised of a stack of cards, and a small wooden white ghost, “Balduin”, as well as four additional wooden objects that represent the things he likes to make disappear when he is haunting his house: a grey mouse, a red chair, a blue book, and a green bottle. The cards include colored illustrations of select wooden objects, but the colors on the card don’t always match the wooden representations.
Story Block Toy and Dice Game was developed by professional educators to foster communication and social skills for people with social communication challenges such as Asperger’s Syndrome and Autism Spectrum Disorder. Six 2.25” wooden cubes are imprinted on four sides with a social-communication skill theme, matching illustrations and written scenarios: